… profitable industries of new media capitalism, video game industry has been considered an outsider and unimportant … the workshop is addressed to academics interested in culture and gender studies, to media researchers and game … workshop: we are expecting philologists, culture researchers, sociologists and media scholars. A panel …
… and researchers in high-technology sectors of the business industry, especially ICT. Patenting activity is one of the … educational background, but also masculine organisational culture and a lack of work–life balance options and role …